Remielle Build: Best W-Engines, Drive Discs & Teams | ZZZ 3.1
2026-08-10

Zenless Zone Zero's anniversary patch brings more than just a new character. It has introduced a brand-new attribute. Remielle Dan ZZZ is an S-Rank Void Hunter and the first Lumiflux agent, debuting in Version 3.1 Phase 1. She builds Lumen through her fast-paced kit and triggers distinct Anomaly reactions. She also offers strong team utility for Anomaly squads. This ZZZ Remielle build guide covers her full kit, best W-Engines, Drive Discs, stat priorities, and top team compositions.
Remielle Character Overview
| Rarity | S-Rank | |
| Attribute | Lumiflux | |
| Specialty | Anomaly |
ZZZ Remielle is a Covenant of Dayat Void Hunter and one of the first-generation agents in Zenless Zone Zero. This gives her strong lore significance and meta appeal. She uses a stance-swapping kit built around Flight Energy and Flight Stance, which lets her fight off-field while building Lumen Buildup and setting up reactions.
In combat, she plays like a fast and aggressive S-Rank Lumiflux Anomaly agent who builds Lumiflux Buildup on enemies and triggers Refringe when an Attribute Anomaly lands. That makes her a high-value sub-DPS and team buffer.
Her real strength is Anomaly synergy. She amplifies team damage and rewards tight rotations. She fits best in Anomaly-focused compositions, as her off-field pressure and team damage amplification add the most value.
Pro Tip: Remielle ZZZ is the first and only Lumiflux Agent in ZZZ. Missing her means missing the element entirely. Top up your ZZZ account through BuffBuff and make sure she's yours before Phase 1 ends.
Remielle Skills and Kit
Remielle's kit has one goal. Stack Lumen Buildup Points on enemies and trigger Mutation reactions, along with detonating stored Anomaly Rounds through her big damage windows. Every skill either builds toward that loop or makes it hit harder.
Basic Attack
Basic Attack: Forward Combo
A four-hit Lumiflux DMG chain that restores Flight Energy on hit. The fourth hit applies 1 Lumen Buildup Point to the target, which is the primary stacking tool in standard rotation.
Basic Attack: Hold
A wide-range forward slash dealing Lumiflux DMG that also restores Flight Energy on hit. A clean gap-closer that keeps her mobile.
Maximum Firepower
When Anomaly Rounds are stored, hold Basic Attack to launch a powerful large-area Lumiflux attack that consumes all stored Rounds on activation and restores a large chunk of Flight Energy.
True: Maximum Firepower
The upgraded version of Maximum Firepower, available during Rank Up state. Same large-area Lumiflux hit and Flight Energy recovery, but with boosted multipliers unlocked by Chain Attack or Ultimate: Entrance.
Dodge
- Breezeflow: Standard invulnerable dash
- Dash Attack: Quick forward Lumen DMG strike during a dodge
- Dodge Counter: Powerful slash after a Perfect Dodge (invulnerable throughout)
Assist
- Quick Assist: Jumps in with a Lumiflux slash when an ally is launched (invulnerable during use)
- Defensive Assist: Parries incoming hits and deals massive Daze (invulnerable during use)
- Assist Follow-Up: Chains into consecutive Lumen DMG slashes after a Defensive Assist (invulnerable throughout)
Special Attack
Special Attack
A ranged forward attack dealing Lumiflux DMG, useful for maintaining pressure at range.
EX Special Attack
Spends Energy for a wide-area Lumen DMG blast that applies 2 Lumen Buildup Points to all hit enemies. Fully invulnerable during use.
Flight Stance
Hold Special Attack after a Special or EX Special Attack to enter Shift Stance. Switching to a character whose Flight Energy has reached 120 during Shift Stance launches them into Flight Stance, where they act autonomously and consume Flight Energy over time.
Three Mutation reactions during Flight Stance activate Entrance Ultimate, which auto-triggers on the next normal switch-in. Entering Flight Stance immediately hands the entire squad a 30% DMG Bonus for 60 seconds and resets on retrigger.
Chain Attack
Triggers a multi-hit large-area Lumen DMG barrage and applies 2 Lumen Buildup Points to hit enemies. It also activates Rank Up state, which means it upgrades the next Maximum Firepower into True: Full-Barrage Launch. Fully invulnerable during use.
Ultimate
Ultimate: Entrance
A large-area Lumen DMG bombardment on switch-in. Consumes 40 Flight Energy. If Flight Energy is below 90 on activation, no Energy is consumed, and Rank Up state activates instead, which upgrades the next Maximum Firepower. Fully invulnerable during use.
Ultimate: Finale
At maximum Decibel Rating, it delivers multiple forward Lumen DMG strikes. Fully invulnerable throughout.
Core Passive
Remielle's Mutation Coefficient equals 0.06% of her Anomaly Proficiency. Higher AP means stronger Mutation amplification. Teammate-triggered Mutations store up to 3 Anomaly Pools as Anomaly Rounds. Activating Ultimate: Entrance/Finale, Maximum Firepower, or True: Full-Barrage Launch fires Luminize at 50%/150%/20%/100% of stored Round DMG plus 0.6% AP bonus. Rounds clear on Flight Stance entry or Maximum Firepower use.
Additional Ability
Active when another Anomaly or same-faction character is on the squad. Squad ATK gets boosted by 40% of initial ATK per Anomaly character, capped at 300/600/1,600 for 1/2/3 Anomaly teammates.
Every Lumen Buildup Point applied also inflicts Fade on the enemy, which increases Anomaly Buildup from Attribute Anomaly DMG by 15% while active. Fade lifts the moment the enemy loses all Lumen Buildup Points.
Remielle Skill Priority
Follow this skill priority for the best Zenless Zone Zero Remielle build:
EX Special Attack > Chain Attack = Ultimate > Basic Attack
Max EX Special Attack first, as it applies 2 Lumen Buildup Points per hit and transitions into Flight Stance for a team-wide 30% DMG bonus. It also scales with every level for the best return on investment in her kit.
Chain Attack and Ultimate follow as her primary nuke windows. Chain Attack activates Rank Up state and upgrades Maximum Firepower into True: Full-Barrage Launch for massive burst. Basic Attack sits at the bottom since Remielle's rotation is swap in, cast skills, apply stacks, and swap out. Extended on-field auto-attacking plays no role in her output.

Remielle Materials
The following are the total materials required for the Zenless Zone Zero Remielle build:
| Materials | Total |
| 3,705,000 | |
| 250 | |
| 75 | |
| 25 | |
| 30 | |
| 32 | |
| 4 | |
| 60 | |
| 9 | |
| 5 |
Remielle Best W-Engines
| W-Engine | Effect | |
| Best | +96 Anomaly Proficiency. Triggering Refringe grants +20% Anomaly DMG and +30% DMG for the whole squad for 30s | |
| Alternatives | Off-field Energy Regen +0.6/s. EX Special or Assist hits stack +3.5% DMG up to 10 times (doubled off-field). At 5+ stacks, gains +50 Anomaly Proficiency for 6s | |
| ATK +12%. Special or EX Special Attack grants +25 Anomaly Proficiency for 8s, up to 3 independent stacks | ||
| Each squad Attribute Anomaly inflicted adds +30 Anomaly Proficiency, up to 4 stacks. Each stack tracked independently, clears on enemy Stun recovery or defeat |
Remielle Drive Discs
ZZZ Remielle's best Drive Disk is Feathered Fate:
- 2-Pc: +30 Anomaly Proficiency
- 4-Pc: Entering or switching in grants +50 Anomaly Proficiency. Lumiflux characters also gain +15% Attribute Anomaly DMG for 15 seconds
This effect stays active off-field. This is the best Drive Disk for Remielle build because it increases her Anomaly output and keeps buffs running even when she's not on the field.
Once the 4,000 out-of-combat ATK threshold is met, swap in a Chaos 2-piece or Freedom 2-piece for additional Anomaly Proficiency.
Remielle Team Comps
All three Remielle teams below run a triple Anomaly lineup to fully activate Remielle's Additional Ability.
Ether Burst Team
Aria anchors the Remielle team ZZZ as the Ether Anomaly carry. Prioritize her Phaethon 4-piece set and a 5-slot Ether disc focused on Anomaly Burst damage. Velina fills the third slot to trigger Windswept and Vortex, which diversifies the team's damage sources and keeps reactions flowing. Strong overall output.
Fire Anomaly Team
Burnice stacks Fire Anomaly fast with minimal effort. Velina remains the top third-slot pick. If Velina isn't available, Hoshimi Miyabi works as a viable alternative to keep the triple Anomaly condition active.
Ice Anomaly Team
Promeia delivers solid Anomaly Burst damage despite slower buildup. Velina is again the priority third slot, as her Wind Anomaly builds faster and adds reaction variety. Vivian works as a transitional substitute if Velina is unavailable.
Remielle Mindscape Cinema
| Mindscape | Effect |
| M1 | Entering the field restores Energy to 60 if below that threshold. Luminize triggers ignore 25% of target DEF |
| M2 | Anomaly Rounds cap increases to 4, and Mutation Degree rises to 2. Up to 2 Lumen Buildup Points consumed per Mutation; consuming both adds 25% Mutation Coefficient. Flight Stance auto-attacks more frequently and applies 2 Lumen Buildup Points per hit instead of 1 |
| M3 | Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 |
| M4 | Enemies under Fade take Attribute Anomaly DMG with 35% increased Anomaly Buildup Received, up from 15% |
| M5 | Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 |
| M6 | Maximum Firepower and True: Full-Barrage Launch each trigger Luminize twice. Entrance Ultimate hits on Stunned enemies extend their Stun duration by 3 seconds |
Priority = M1 > M2 > M0 > M4 > M6
Conclusion
ZZZ Remielle Dan is beyond just a new character in Version 3.1. She's a new element and a new way to play Anomaly teams in Zenless Zone Zero. Her Lumiflux Buildup loop and Flight Stance pressure, along with a 30% team-wide DMG bonus, make her an impactful addition in Version 3.
So, we will wrap up this ZZZ Remielle build guide with the recommendation to stack Anomaly Proficiency and run her in a triple Anomaly lineup. Top up your ZZZ Polychromes through BuffBuff at the best rates and pull her without any barriers.














