HSR 4.1 Livestream Summary: Ashveil Debut & More New Content
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HSR 4.1 Livestream Summary: Ashveil Debut & More New Content

Arcadia

2026-03-13


The Honkai: Star Rail Version 4.1 Special Program, "Unraveled for Daybreak," has officially detailed the upcoming journey in Planarcadia. With Version 4.1 launching on March 25, 2026, Let's take a look at what new content there is!

4.1 Livestream Codes

  1. DBJ9RJLMLSZB— 100 Stellar Jades
  2. CSJ882LL4BHF— 100 Stellar Jades
  3. 7T3R83MMMTY3 — 100 Stellar Jades

The redemption codes will expire on March 14 at 23:59 (UTC+8). Please redeem them as soon as possible~

New Character: Ashveil

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The "Detective of Ashen Detective Agency" makes his debut. Ashveil is a specialized single-target DPS with a unique "execute" mechanic.

  • Path: The Hunt
  • Element: Lightning
  • Core Mechanic: Marks an enemy as "Bait." While Bait exists, enemies suffer significant DEF reduction, and Ashveil can trigger powerful follow-up attacks to "delete" the target.
  • Signature Light Cone: The Finale of a Lie (Increases CRIT Rate and ATK after follow-up attacks).

New Light Cone: The Finale of a Lie

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The Finale of a Lie

Base HP: 1058 | Base ATK: 582 | Base DEF: 463


Elation Brimming With Blessings

Base HP: 953 | Base ATK: 529 | Base DEF: 463

Rerun Characters: Hyacine&Boothill

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Version 4.1 Banner Schedule (Shortened Duration)

We confirmed that Version 4.1 will only last 4 weeks (instead of the usual 6). This change is likely to align the Version 4.2 update with the HSR Anniversary.

Phase5-Star Characters
Phase 1Ashveil (New) + Hyacine (Rerun)
Phase 2Ashveil (New) +Boothill (Rerun)

New Planar Ornaments

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New Map

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Lookout Cloud Station

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Pearluxe Tower

That's all for the Version 4.1 Livestream. Have fun playing!


Honkai: Star Rail APK

Honkai: Star Rail is a space fantasy RPG that blends cinematic storytelling with strategic turn based battles.

Arcadia
Gaming Writer
As a researcher of HoYoverse titles, I specialize in character building and mechanics analysis for Genshin Impact, Zenless Zone Zero, and Honkai: Star Rail. I calculate Artifact efficiency and elemental thresholds in Genshin; analyze the N.E.C.F. system and Chain Attacks in ZZZ; and focus on Light Cones, Weakness Breaks, and Memory of Chaos strategies in Star Rail. Beyond simple tier lists, I aim to provide data-driven modeling for practical resource allocation and combat efficiency.
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