Last War Missile Squad Guide: Heroes, Skills, Formation & Investment Strategy
2026-07-24

The Last War Missile squad can be one of the strongest teams in the game. It can also be expensive and slow to build. In this guide, I’ll explain what makes it powerful. I’ll also cover each hero’s role, the best skill priorities, useful formations, and where to spend your resources. If you are still learning how heroes work, start with the Last War Hero Basics Guide first.
Why Missile Squads Become So Powerful
Missile squads are built to punish aircraft teams. They take 20% less damage from aircraft heroes. Most missile attackers also deal physical damage. That matters because popular aircraft defenders are often better at reducing energy damage.
This gives the Last War missel squad two advantages in the same fight. It benefits from the troop counter while attacking a common weakness. A well-built missile squad can therefore beat an aircraft team with noticeably higher power.
Missiles also have excellent target coverage. Swift hunts weakened enemies. Tesla attacks the back row. Fiona hits the whole team. Together they can remove damage dealers before the frontline falls.
There is a catch. Missile teams arrive late and cost more to develop. Several heroes unlock after players have already invested heavily in tanks or aircraft. Building the squad is easy for heavy spenders. Catching up is much harder for everyone else.

The Five Missile Heroes and Their Roles
A complete missile team uses McGregor, Adam, Swift, Tesla, and Fiona. Each hero has a clear job. The team works best when those jobs support one another.
McGregor
McGregor is the main frontline defender. His passive reduces the damage he takes. His tactical skill taunts enemies and lowers their attack.
He is not there to deal big damage. His job is to draw pressure away from the rest of the team. This gives the back row more time to attack.
Adam
Adam is the second defender. He brings more team value than his damage numbers suggest. His passive reduces damage taken by frontline units. That effect becomes stronger for missile heroes in the counter-defense state.
His tactical skill lets him counterattack after taking damage. At four stars it can also give counter defense to the other frontline hero. This is why Adam works so well beside McGregor or behind a frontline Swift.
Swift
Swift is the team’s finisher. His auto attack targets the enemy with the lowest percentage of health. It also applies burn damage. This helps him finish one target instead of spreading damage across the whole squad.
His tactical skill hits three enemies and increases his attack after every cast. The bonus keeps stacking until the battle ends. Swift becomes more dangerous in longer fights.
Tesla
Tesla is the only missile attacker who deals energy damage. That makes him useful against targets that resist the team’s physical attacks.
His biggest strength is his tactical skill. It attacks three heroes in the back row. Those positions usually contain the enemy’s main damage dealers. Tesla can reach them without waiting for both defenders to fall.
Fiona
Fiona provides wide physical damage. Her auto attack is useful against aircraft teams. Her tactical skill launches rockets at every enemy.
She may not feel as explosive as Tesla at first. She is still important to the Last War missel lineup because she pressures the entire enemy team. This makes it easier for Swift to find and finish weakened targets.
Skill Priorities and the Best Formation
Bring every active skill to level 10 first. This gives the full squad a useful foundation without spending too many skill medals. After that, upgrade in blocks of ten. Do not spread medals evenly once the costs begin to rise.
Start with the main damage skills:
- Swift’s tactical skill and auto attack
- Tesla’s tactical skill and auto attack
- Adam’s passive and tactical skill
- Fiona’s auto attack and tactical skill
- McGregor’s tactical skill and passive
Swift and Tesla should receive most of your early medals. Swift focuses weakened targets. Tesla reaches the back row. These two skills often decide a battle faster than another small defensive upgrade.
Adam comes next because his skills protect more than one hero. His passive is especially valuable in a missile-heavy front row. Fiona follows with reliable physical damage. McGregor’s defensive skills are useful but his auto attack can wait.
The usual formation places McGregor and Adam in front. Swift, Tesla, and Fiona stay in the back row. This is the safest setup while the team is still developing.
There is also a stronger alternative for a developed Last War missel squad. Put McGregor and Swift in front. Place Adam directly behind Swift. Adam’s damage reduction and counter-defense effects can help Swift survive far longer than expected. Tesla and Fiona take the other two back-row positions.
Use the standard formation when Swift dies too quickly. Try the frontline Swift setup after Adam’s key skills are upgraded. Battle reports matter more than the power number. Test both layouts against the teams you actually face.
Building a Missile Squad Without Wasting Resources
The biggest mistake is trying to build missiles too early. Finish a reliable first squad before moving your best gear and medals. Unlock the five heroes first. Then raise them to four stars so their expertise skills become active. Swift and Tesla should receive your best weapons and skill medals. Adam and McGregor only need enough investment to stay alive. This approach makes a Last War missel squad useful without draining every resource on your account.
Keep your upgrades focused after the team is ready. Choose missile drone chips whenever a selection chest gives you the option. Work on missile mastery instead of spreading research across all three troop types. Upgrade gear on your main attackers before improving defender weapons. Exclusive weapons also matter. Tesla and Swift give the best early return. A focused Last War missel build will usually perform better than a higher-power squad made from scattered upgrades.
Conclusion
Missiles are worth building if aircraft teams dominate your server. They are also a strong choice for players planning around the late game. Just do not expect quick results. The heroes arrive late and need focused upgrades before the squad feels complete.
Low spenders should finish a dependable tank or aircraft team first. Heavy spenders can switch earlier and catch up faster. In either case, build with a clear plan. Put your best resources into Swift and Tesla. Let Adam and McGregor keep them alive. Use Fiona to spread physical damage across the enemy team.
If you decide to speed up your missile squad, visit the BuffBuff Last War top-up page to recharge.
















