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Clash Royale Season 57 Update: Electro Birthday Event & Balance Changes

Happy 8th Electro Birthday! Come to harness the electro-energy and battle it out for electrifying victories in the whimsical world of Clash Royale, and may your battles be as brilliant as the sparks of Tesla and Zap!

By Lynda Sumner

2024-03-06

As the chill of winter thaws and heralds the advent of spring, Clash Royale greets March 2024 with electrifying enthusiasm!

Catelog

    Clash Royale Season 57: Electro Birthday (March 1 - March 10)

    Entering its 8th year, the mobile strategy phenomenon celebrates with an “Electro Birthday” themed Season 57 update that promises to introduce novel enhancements to gameplay, add a visual spark to the arenas, and reward the game’s legion of fans with an array of new prizes.

    Let's dive into what the Electro Birthday update has in store for the Clash Royale aficionados.

    New Card Evolutions Strike with Power: Tesla & Zap

    Continuing from the innovation of Season 56, Clash Royale electrifies the battlefield with two new Card Evolutions.

    • Tesla Evolution

    Embracing its new bout of energy, the Tesla gains an Evolution update, which isn’t just a typical facelift. It now comes equipped with a heartier HP to withstand the brawl and introduces an "Electro Pulse" ability. This effect creates a dynamic visual flair, as the Tesla emanates an expanding shockwave whenever it surfaces, dealing damage and causing a momentary stun to both ground and aerial units. This tactical edge requires two cycles for activation, demanding strategic deck rotation from the players.

    ( image via Clash Royale)

    • Zap Evolution

    Making a historic leap, Zap becomes the first spell to evolve in Clash Royale. As part of its 15th Card Evolution, the evolved Zap doesn't just jolt once but comes with a "Triple Shock" ability, allowing it to strike thrice within its area — a trait sure to send shivers down the opponents' spines. Like Tesla, players need strategic planning with two cycles to bring this upgraded version into play.

    ( image via Clash Royale)

    Resonating Beats: New Tower Skins

    • DJ Defense: King (New!)
    • DJ Defense: Princess (New!)

    In the cosmetic arena, the update introduces a fresh aesthetic with the "DJ Defense" Tower Skin. This new skin, earning its place at Tier 48 of the Gold Tier in Pass Royale, brings the party to your defenses, ensuring that your towers not only pack a punch but look good doing it. With recent updates being scarce on tower skins, the community eagerly anticipates potential special events that might unveil additional skins.

    Emotes, Banners, and Celebrations

    • 6 new emotes
    • 2 new banners
    • Community Challenges

    Keeping up with tradition, 6 new emotes dropping in this update will echo the "Electro Birthday" theme. Still, only Diamond Pass Royale owners will savor the exclusive feel of the 2 new banners, with additional banners available in the Banner Box, or through community challenges — a subtle reminder of the collaborative spirit of the game.

    Season Shop: Deals and Steals

    The Season Shop is bursting with valuable investments. Beyond the usual card offers, banners and emotes seem particularly enticing.

    Cards

    • Electro Giant (500 tokens)
    • Zappies (500 tokens)
    • Tesla (500 tokens)
    • Lightning (500 tokens)

    Shards

    • Wild Shards (6000 tokens)

    Archers Shards, meanwhile, cap off an impressive assortment of boosts, but only thrice, and starting from 5,000 tokens — a bargain for dedicated Card Evolution enthusiasts even though the developers appear to have scaled back on the number of Evolutions this time around. For card boosts, Electro Giant, Tesla, and Lightning are the chosen few, likely to electrify strategies throughout the season.

    The Trailblazing Tower Troop and Cannoneer

    In a stunning first, the Tower Troop section premieres with "The Cannoneer", available through in-app purchases. This pioneer Tower Troop signals the introduction of a whole new dimension of gameplay, suggesting more such troops could be on the horizon.

    Clash Royale Season 57: Balance Changes (March 5)

    Also, the Season 57 update promises a thriving battleground with many balance changes released on March 5. Let's see what alternations are introduced and which cards get buffs or nerfs:

    Nerfs

    Knight Evolution

    • Bonus Hit Speed: 1.1 sec → 1.2 sec (+9.00%)
    • Bonus Damage: 10% → 0% (-9.00%)

    Little Prince

    • Range: 6 → 5.5 (-8.00%)
    • Ability Dash Range: 4.5 tiles > 4 tiles (-11%)

    Royal Recruits Evolution

    • Bonus Damage: 6% → 0% (-6.00%)

    Goblin Giant

    • Hit Points: -3.00%

    Graveyard

    • Duration: 9.5 sec → 9 sec (-5.00%)

    Bomber Evolution

    • Bounce Range: 3 tiles > 2.5 tiles (-17.00%)

    Goblin Drill

    • Duration: 9 sec → 10 sec (+11.00%)
    • Spawn Start: 1 sec → 0.5 sec (-50.00%)
    • Hitpoints: -9.00%

    Buffs

    Ice Spirits Evolution

    • Splash Radius: 1.5 tiles → 2 tiles (+33.00%)

    Valkyrie Evolution

    • Bonus Hit Points: 0% → 15% (+15.00%)

    Magic Archer

    • First Hit Speed: 0.8 sec → 0.7 sec (-13.00%)

    P.E.K.K.A

    • Range: 1.2 tiles/Medium → 1.6 tiles/Long (+33.00%)

    Golden Knight

    • Ability Cooldown: 11 sec → 8 sec (-27.00%)

    Monk

    • Hitpoints: 8.00%

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